Teaching Overview
Learning Points
- Scientists teach a robot to play soccer so it can learn better balance and help in search and rescue situations.
- Scientists film a previously unknown type of snailfish at a record depth.
- NASA reveals the Artemis II crew, who will be going into space in November 2024.
Curriculum Keywords
- Robot
- Snailfish
- Artemis II Crew
Spark a Discussion
DribbleBot- What is the name of the soccer playing robot?
- How does the robot track and kick the ball?
- Can you think of other tasks that the robot could potentially help with?
Snailfish
- What kind of unknown fish did scientists manage to film?
- What did the scientists use to attract the fish to the camera?
- Can you name any other fish that are found in the deep sea?
Artemis II Crew
- What are the names of the four crew members who will be going into space on Artemis II?
- When is the Artemis II mission scheduled for launch?
- What do you think will be the hardest challenge the astronauts will face in space?
More From Twig Science Reporter
Watch This Episode in Spanish
Use this version of the episode in Spanish to support the teaching of bilingual classes.
Credits
- Artemis Crew Revealed: NASA
- DribbleBot: Mike Grimmett/ MIT CSAIL
- Snailfish: The University of Western Australia | NQAA
Discover More About Topics Covered in This Week's Episode
Classroom Resources
Use these resources to get the most out of the episode and engage your class in topical science!
Video Viewing Guide
This graphic organizer supports your students to capture their thoughts and questions as they watch the episode.
Access the GuideMake Your Own Science Episode
This simple guide helps your students to create their very own science episodes.
Access the GuideLanguage and Literacy Activities
This guide gives you ideas for how the episode can be used to support language and literacy activities.
Access the GuideTwig Science: A Complete Pre-K–8 Program for the NGSS
Immersive Investigations With High-Quality Multimedia
- Investigating, designing, building, and understanding phenomena
- Hands-on, digital, video, and print investigations
- Synchronous/asynchronous distance learning